Ah vintage console gaming… it will always be a thing! To be fair, the Holst aren’t technical at all so Rasa never saw computers growing up. The Khriss love tech and wargames, so Maow has always been a gamer… even if he leans more towards FPS than RPGs.
And seriously, if there was going to be a game franchise still mostly alive and kicking this far into the future Final Fantasy’s not a bad bet! 😉
You know it’s a good comic when the fictives have breakdowns when they realize they’re on camera! 😉 Hehehe And lo, Maow has now been kidnapped into the storyline. At least I was kind enough to give him a script!
I am really bad at background (among other things) so ‘wall with a door and keypad’ is pretty much high art. Once I get a little further on things pick up, but for now just enjoy the lack of clutter…. This strip also marks the appearance of dialog notes on the drawings, although they don’t always match the final result.
This was the point at which I realised I sort of need a plot… and thus The Quest For A Plot storyline was born! Well, at least the foundation strips that built up to that storyline were born. There were still quite a few characters left to introduce before I could move into the ‘real’ adventure.
I am still amazed that back when I did this strip (late-1990’s) that I thought CRT’s and consoles would exist in the future. I think I’m going to argue that all these folks are just retro enthusiasts.
And lo, the end of the Basil Exposition strips! These existed to lay out the main premise of the strip (and it’s semi-fourth wall breaking) and introduce the ‘main’ character.
And more proof that legs and perspective are not my strong suits. *sighs*
Oh look, Grumpy!Rasa! …To be fair, that’s pretty much her default setting when interacting with the Author. 😉
This was back when I was still figuring out how to pull off the lettering post-strip-drawing. (As you can see from the scan below I didn’t even worry about what it would be… I just knew what it would look like.) I got a little better at leaving room for dialog as I went, but the whole ‘faded out linework’ was a thing for a while.