Cheat Codes (Stargate Atlantis)

Originally Posted: Sep. 13th, 2006
Length/Rating: 100 words, PG, Gen
Pairing/Warnings: none
Summary: Survival is about breaking the rules.

“STARGATE ATLANTIS”, “STARGATE SG-1” and other related entities are owned, (TM) and © by MGM TELEVISION and DOUBLE SECRET PRODUCTION in association with GEKKO FILMS and THE SCIFI CHANNEL. All rights reserved. No copyright infringement is intended nor implied.

Screw the Prime Directive.

Technology was all Atlantis had to trade and Elizabeth used every scrap. Farming, hunting, herding, construction, medicines, everything but offensive weapons tech went out through the stargate in barter.

She’d defend them, but she wouldn’t arm them. Not anymore.

And if it pushed civilizations further, faster, that they would have managed on their own, she’d worry about that later. Anything that kept more people alive, more planets active in the web of allies, dropped the chances the Wraith would win.

Only television and the Ancients had the luxury of noninterference, she had reality to deal with.



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