Summary: Timey-wimey headaches caused by cities who play fast and loose with the rules of physics.
NOTE: This is a very rough draft with no editing at all (per National Novel Wiriting Month rules) and is presented for amusement value only. Think of it as a periscope into my writing process rather than a coherent story!
There will most likely be spelling and grammatical errors afoot as well as flat out bad writing, info dumps, plot holes, contradictions/retcons, uneven characterization and pacing. These snippits are also posted out of order, so please refer to the Outline to figure out where it’s supposed to fit.
And Beats High Mountain Down
Time is the one thing that have in abundance. The city expands slowly, but at the same time rapidly. Each ring out takes longer to grow, but each new ring has more doors. The older rings close down as the new rings open, but time works faster on the edges, so it seems forever as the doors shut down one by one.
On the edges time is faster, but that’s only in consideration of the older rings. To the doors, time is unlinked and runs faster or slower on what seems to be a random whim. There should be some logic there, but they haven’t figured it out yet.
They think, after finding the City of the Trees, that the time difference is related to the difference in the dimensions. The further away the world is from the base set, the greater the difference. Thus time would run parallel to the central door in the doors that are next door to their own.
But they have no way of knowing and no way of measuring and it leaves them all slightly disoriented.
Time and Taxes were the only certain things, but now that measurement is gone and they are lost.